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Concerning Week 15 of development.

Development

During week 15 of the development of King for A Week, the animations pipeline has been concluded, and the dialogue system has been perfected.

On the animations side, a pipeline combining blender and unreal engine worklfows has been finalized. The process is rather smooth, modular, making use of all the wonderful features of Control Rig in UE5.

As for the dialogue system, it has been tested and adapted to the new animations workflow. Montages for static and dynamic animations are assigned to each Line Section. This means each dialogue can have unique animations built for it, but also use previously used animations as well.

Currently still wrapping up the debug process on the dialogue system.

Milestones

Animations Pipeline has been finalized.
Dialogue system features have been added.

Concerns

None at the moment. The current animations workflow actually is a massive improvement and eliminates some scope-related concerns.

Media

No Media available at the moment.

DAC

Developer

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