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Development
A significant update to the development of the game has occured in week 13 of development.
After begining to implement the combat system in week 12, I've started "playing" the game in its current state. After testing the mechanics and imagining how things would look like once the combat would be implemented, I have realized that a few things are missing from the game that should actually be there.
First, in order to match the level of RPG refinement provided by all other mechanics implemented in the game, a proper DIALOGUE system would need to be implemented. Despite this adding a layer of complexity to the code and a layer to complexity to the management of the development of the game, it really Feels like this is a feature that should exist in this game. Therefore, no matter the obstacles, implementation has begun.
On a less relevant note, the development methodology has changed a little bit, favoring a more "linear" style of development over the non-linear, per-system development style that has been implemented so far. This means that instead of doing systems 1 by 1 in a rather theoretical, cold, estimative development environment, the development would rather follow the actual activities that the player will be performing in-game.
In simple terms, the development will follow the gameplay in a chronological order. This means that all player activities/quests are to be developed in the order in which the player encounters them in-game. Since this game is to be solo-developed, this allows for playing the game whilst developing it, which helps with prioritization of tasks and with getting a proper feeling of what's going on as the development progresses at (probably) a slower pace than in most other companies where development duties are shared among multiple people.
Milestones
Proper dialogue system has been established an implementation has begun.
Development strategy has changed (to the linear/chronoligical one based on player activities)
Concerns
The scale of the project has gotten a bit larger with the dialogue system. Considering the game already had a pretty big scope, this is the nr. 1 concern at the moment in the development process.
Media
No Media available at the moment.
DAC
Developer